AI Insights · Timothy · April 2022
Top 5 Sports Games on Android in Spain: Q1 2022 Performance
In Q1 2022, the top 5 sports games on Android in Spain showed varied trends in weekly downloads, revenue, and active users, with notable peaks and fluctuations.
During the first quarter of 2022, the top 5 sports games on the Android platform in Spain exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each app’s performance based on data from Sensor Tower.
EA SPORTS FC™ Mobile Soccer saw a significant increase in weekly revenue, starting at around $15.9K in late December and peaking at approximately $32K in early February. Weekly downloads were strong as well, beginning with about 21.4K and hitting a high of nearly 39.8K by the end of March. Active users fluctuated but generally trended upwards, rising from 428.3K to 595.6K over the quarter.
Fishing Clash: Sport Simulator experienced a decline in weekly downloads, starting at 3.5K in early January and dropping to around 737 by the end of March. Despite the drop in downloads, weekly revenue remained relatively stable, averaging between $13.6K and $22.9K. Active users showed a slight decline initially but maintained stability around 35K to 37K in the latter half of the quarter.
Top Eleven Be a Soccer Manager had a varied performance in weekly revenue, fluctuating between $12.7K and $18.3K. Downloads saw a notable dip mid-quarter, dropping to 1.2K before rising to 5K by the end of March. Active users remained relatively stable, increasing slightly from 31.6K to 34.1K by the end of the period.
8 Ball Pool showed consistent weekly downloads, starting at 17.7K in early January and ending at around 8.8K in late March. Revenue trends were steady, with figures ranging from $7.6K to $14.7K throughout the quarter. Active users remained stable, hovering around 132K to 137K.
Golf Clash - Golfing Simulator had a relatively stable performance in weekly revenue, with figures mostly between $6.7K and $13.6K. Downloads remained low but steady, starting at around 450 and ending at 301 by the end of March. Active users showed minor fluctuations, maintaining a range of approximately 3.5K to 4.5K.
For more detailed insights and data, visit Sensor Tower.